Tuesday, 16 June 2015
Tuesday, 28 April 2015
Expo 2020 dubai logo
Tuesday, 21 April 2015
Siri improvements
This is my final siri chatbot. It is able to answer any questions asked. I think i could improve by having more creative and funny answers. I enjoyed this task because it worked successfully. I want to make my siri act more reliable and more human like.
Tuesday, 17 March 2015
Robots useful at home
Examples of robots used at home:
JIBO is useful because it can do many different things, such as telling stories to kids, taking photos when you pose, easy messaging and video calling. It can also remind you of any events in the calendar.
SIRI is useful because it can also do many things. These include:
But siri does have its disadvantages:
http://venturebeat.com/2015/01/09/2015-could-be-the-year-of-the-personal-robot/
- JIBO
- SIRI
- PEPPER
JIBO is useful because it can do many different things, such as telling stories to kids, taking photos when you pose, easy messaging and video calling. It can also remind you of any events in the calendar. - Its not that big although it is a handy size to carry if necessary
SIRI is useful because it can also do many things. These include:
But siri does have its disadvantages:
- You have to have internet connection unless you have 3g
- Siri sometimes cant understand what you say. If you have a strong accent then siri might not be able to interpret what you want him to do.
- Needs to be in a quiet room for siri to understand.
http://venturebeat.com/2015/01/09/2015-could-be-the-year-of-the-personal-robot/
Tuesday, 10 March 2015
siri chatbot research
Things I wanted to find out about siri chatbot:
Well.. Siri is a very useful part of apple and here is some of the research I found..
Well.. Siri is a very useful part of apple and here is some of the research I found..
- Siri lets you use your voice to send messages, schedule meetings, place phone calls and much more.
- There are also different languages that siri can speak!
- "someone has offered us incredible artificial intelligence"
siri chatbot
Questions with answers:
Q:Why do apple make you?
A:To make your life easier
Q:Who is your favourite singer?
A: I'm not really sure
Q:How are you?
A: I am very well, and you?
Q:How old are you??
A: I don't see why that should matter
Q:What do your eyes look like?
A: I haven't really thought about it
The difference between an open ended question and a closed question, is that open ended questions expect more detailed answers whereas close questions just expect a yes or no answer.
Q:Why do apple make you?
A:To make your life easier
Q:Siri, what is your favourite song?
A: Ill listen to pretty much anything
Q:What do you want to do when you grow up?
A:I really have no opinion
Q:What is your favourite colour?
A: I don't have a preference
Q:Who is your favourite singer?
A: I'm not really sure
Q:How are you?
A: I am very well, and you?
Q:How old are you??
A: I don't see why that should matter
Q:What do your eyes look like?
A: I haven't really thought about it
The difference between an open ended question and a closed question, is that open ended questions expect more detailed answers whereas close questions just expect a yes or no answer.
Tuesday, 24 February 2015
looping and lines!
Robots
Why are they useful??
What are the potential problems??
First of all, I agree that computers are only as smart as their programmer. This is because computers need assistance and cant program by themselves. I think it would be impossible for a computer to learn how to learn by itself, because I feel that they can only learn by the person who is controlling them. Lastly, I do think programmers need to be careful with creating robots who mimic human intelligence because they can get out of control.
Why are they useful??- Robots produce more accurate and high quality work.
- They can produce a greater quantity in a short amount of time.
- They can work at a constant speed with no breaks
- They can work in dangerous conditions,
What are the potential problems??
- Robots have a high cost of for both the production and the purchasing.
- It needs maintenance to keep it running
- People can lose jobs in factories
- It needs a supply of power
First of all, I agree that computers are only as smart as their programmer. This is because computers need assistance and cant program by themselves. I think it would be impossible for a computer to learn how to learn by itself, because I feel that they can only learn by the person who is controlling them. Lastly, I do think programmers need to be careful with creating robots who mimic human intelligence because they can get out of control.
Tuesday, 10 February 2015
Performing in calculations,counting in binary and the fibonacci sequence
1) What is the formula used to return a whole number when doing division?
=a\b (a divided by b) (e.g. 5//2=2)
2) What is the formula used to return the remainder when doing a division? How does it work? Explain with an example.
a%b
3)Why is it important in computing to understand number systems and in particular binary?
It is important to understand number systems because in many jobs, people are expected to use their knowledge of number systems and codes to work. Binary is important because it is a way to process the data.
4)How does binary work? i.e how do we convert a number from decimal into binary?
The value of any digit always depends on its position in the whole number. To convert from decimal to binary, or the other way around, you need only look at the figures place in the whole number and add up its value.
=a\b (a divided by b) (e.g. 5//2=2)
2) What is the formula used to return the remainder when doing a division? How does it work? Explain with an example.
a%b
3)Why is it important in computing to understand number systems and in particular binary?
It is important to understand number systems because in many jobs, people are expected to use their knowledge of number systems and codes to work. Binary is important because it is a way to process the data.
4)How does binary work? i.e how do we convert a number from decimal into binary?
The value of any digit always depends on its position in the whole number. To convert from decimal to binary, or the other way around, you need only look at the figures place in the whole number and add up its value.
Tuesday, 3 February 2015
websites that use python
Python is an interpreted popular programming language used in computing!
Some websites that use python are...
Some websites that use python are...
Tuesday, 27 January 2015
SLC logo
This is an example of my new logo sketch. I will make it again in class because I didn't have adobe fireworks at home so I used Microsoft. I decided to change my logo to this one because my other logo was much more complex for me to draw!! I would like to change my logo a bit because I want the colours and fonts to stand out more!!
Tuesday, 13 January 2015
Sunshine leisure centre logo
This is my favourite logo of my 3 choices because I thought it was eye-catching and a persuasive sketch. I like how I included the sports around the edge, the bright sun which shows that its a happy place and light blue water that shows relaxation.
This is my 2nd sketch which is busier in the way that is has more drawings/things going on. I think I could made it simpler although I do think it stands out to the crowd and makes u think of bright colours and happy things.
This is my 3nd sketch which I find much more simpler, laid back but colourful. I have a sun hovering over the s and I have a body running with a ball showing fitness and exercise.
Tuesday, 25 November 2014
Evaluation
I think my game is fun but simple. If I had more time, I would probably fix the smiley face and make it fall and touch the basket rather than disappear half way through. I also would have wanted to make my basket change sizes. At lunch time I tried to fix it but as I moved the basket it changed sizes every second, making my game confusing.
I think my game has strengths for example: I have variables labeled score and lives. I put the "change the score by 1". After the basket collected an apple, then it would add 1 to the score. I did the same for "lives" except It's subtracting 1 each time if it hits the smiley face. Furthermore I think my game is eye-catching and colourful. This entices people to view my blog and want to play my game. I blogged about my home screen which explains how to play. Lastly I tried to include sounds for example a cymbal crash would be when you touched the smiley face and the drum buzz was when you collected a piece of fruit.
I think my game has strengths for example: I have variables labeled score and lives. I put the "change the score by 1". After the basket collected an apple, then it would add 1 to the score. I did the same for "lives" except It's subtracting 1 each time if it hits the smiley face. Furthermore I think my game is eye-catching and colourful. This entices people to view my blog and want to play my game. I blogged about my home screen which explains how to play. Lastly I tried to include sounds for example a cymbal crash would be when you touched the smiley face and the drum buzz was when you collected a piece of fruit.
Testing (showing evidence)
Test 1: The game must have clear instructions for the user
My game is simple but fun to play .
My game is simple but fun to play .
Test 2: The game must be error-free. I have two errors which I am trying to fix. The smiley face appears then disappears. Also one apple is slanted. |
Test 3: The game must have the meaningful variables of Score and lives.
I have included variables, score and lives.
I have included variables, score and lives.
Test 4: The game must be documented well in my blog so that I can come back to it at a later date to make alterations to it if needed. I have blogged all pieces of my work which shows what I have learnt and my understanding of the game.
Test 5: Each collecting sprite needs to have 3 states:- normal, bulging, slim and named appropriately. I still need to fix the sizes of the basket so it doesn't changed each second.
Test 6: The program has to keep a score of all the collected sprites.
I do keep score of my sprites and it is straight forward.
I do keep score of my sprites and it is straight forward.
Test 7: The variable score should go up by 1 and lives should minus 1
My game does include variables. My score goes up by 1 and my lives go down by 1 each time it hits the smiley face.
My game does include variables. My score goes up by 1 and my lives go down by 1 each time it hits the smiley face.
Test 9: The basket should collect the fruit easily.
My basket can collect the fruit easily
My basket can collect the fruit easily
Test 10: The scratch game should be found on my blog with clear explanations. I have blogged all pieces of my work.
Tuesday, 18 November 2014
Game Testing Strategy & Plan
GAME TESTING STRATEGY & PLAN
I will test my game to make sure it works while I create it. I will also test it after I have finished coding to make sure it works fully as planned. I shall do the testing myself but I shall also ask... Stacie
to test certain parts of it. I shall be a test buddy for Stacie
Here are the tests:-
Test 1: The game must have clear instructions for the user.
Test 2: The game must be error-free.
Test 3: The game must have the meaningful variables of Score and lives
Test 4: The game must be documented well in my blog so that I can come back to it at a later date to make alterations to it if needed.
Test 5: Each collecting sprite needs to have 3 states:- normal, bulging, slim and named appropriately.
Test 6: The program has to keep a score of all the collected sprites.
Test 7: The variable score should go up by 1 and lives should minus 1
Test 8: The falling objects should fall into the main object (e.g. basket)
Test 9: The basket should collect the fruit easily.
Test 10: The scratch game should be found on my blog with clear explanations.
Tuesday, 4 November 2014
Starting a picnic game with animations
Starting a picnic game with animationsThis is a picture of my new picnic that includes a basket, a palm tree, flowers, clouds in the sky and a big bright sun.
As you can see, last lesson I started to include animations and In this case I have moving fruit. I managed to make the fruit change colour and drop. So now I can move the basket in directions but I need to learn how to let the fruits drop into the basket. Later on in the lesson, I added a smiley face that appears then disappears so you don't know when it will be back.
Monday, 13 October 2014
Catch the flying fruit (plan)
Catch the flying fruit (plan)
Last lesson we were told to plan out game using these three screens below...
These are my plans for my welcome screen and my main playing screen for my scratch games.
Welcome screen: My welcome screen includes the catchy name, "Catch the flying fruit". I drew a basket and fruits flying like crazy birds!! I also have a sound button which would tell the viewer if the sound is on or off. I have three options including play, how to play(instructions) and options (e.g. shop)
Game over screen: Lastly I have the game over screen. This screen will determine your final score. Also it includes options like: share(if you want to share your score with your friends or family), play again and shop(buy new fruits or update your game to the next level.
Tuesday, 7 October 2014
scratch picnic description
A brief description
Last lesson I was told to make a game with a theme of a picnic. I drew a bright coloured background with a bold and bright yellow sun and a light blue sky. I attempted to draw fruit in a basket to go with my picnic setting. We were told to answer a question saying "Why do we name our sprites and costumes"? We name our sprites and costumes because it make our work more organised and neat rather than trying to figure out which sprite is which!!
Last lesson I was told to make a game with a theme of a picnic. I drew a bright coloured background with a bold and bright yellow sun and a light blue sky. I attempted to draw fruit in a basket to go with my picnic setting. We were told to answer a question saying "Why do we name our sprites and costumes"? We name our sprites and costumes because it make our work more organised and neat rather than trying to figure out which sprite is which!!
Tuesday, 30 September 2014
Programming on scratch
A comparison
Last ICT lesson I was programming on scratch. I compared the 2 instructions and this is my result...
The first instruction was to make my avatar count from 1- 10 in order. This took longer than expected. On my second instruction it was faster and quicker for my avatar to count though I thought it was a bit more complex. I think the second instruction was more efficient because like I said, it took a faster and quicker way to make my avatar (in this case my ghost avatar)speak/count. The first time I was asked to do this, I came up with the first instruction and I duplicated the process to make it faster and this was more straightforward. Even though the second option was a bit more complex in the way of having different tools I still think that it was the best option.
Tuesday, 23 September 2014
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